
Play-Doh: The Four Elements
Four Play-Doh colours, four physical elements, one physics-driven animation.
Simulation and dynamics 3D design and modelling Brand-focused 3D animation
A physics-driven 3D animation for Play-Doh. I designed four new Play-Doh colours, each representing a physical element, and brought them to life with simulations in Blender. It was a chance to dive deep into Blender's physics system, something I'd barely touched before.




Behind the scenes
Everything in this video was exclusively crafted using Blender. It has been an incredible learning journey, exploring diverse physics simulations and discovering the nuances of transferring animations between projects.
Problem-solving became an integral part of this artistic endeavor, as I sought innovative solutions along the way.



